Shadow Must Die is a tower defence game featuring a goblin and his alchemist master.  Bugs wants a bite out of you! Gather resources in darkness. Combine them to make *needles*. Inject it to a weird creature to defend your precious master!



Everything made by me (you can tell by the visuals) except the audio. Audio credits -> jdsherbert


GDD: https://docs.google.com/document/u/0/d/14YxkFfF4vrr_4MNbmfsSVV3XrMCmQ5LamoIIwo6y_RM/mobilebasic

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I'm really having a tough time playing this... I understand what you're going for, and I admire the ambition. I think if maybe the light area was bigger? And if the potions were longer term maybe? I think the idea that enemies spawn immediately is a problem, maybe have like 15 seconds between waves to gather materials and make potions, at least to give you a head start. Good effort, I like the idea, with some tweaking I think it could be great

I thought of the wave system but since I'm beginner at game dev I was struggling many things and they wasted too many time for me. You are right about the light and the needle times. I should have tested game before uploading itch :P. Thanks for playing tho